HTML5 runs natively in the web browsers whereas Flash requires a plug-in to be installed separately on a web browser to display and run content. HTML5 is aimed to build a web with native support for media streaming / canvas drawing whereas Flash is technology that enables developers to stream media over the internet. Flash requires higher processing power as compared to HTML5.
First Apple release of the iPhone in 2007 did not support Flash; hence Flash support drifts in the market. And this trend is visible in the market including some web browsers dropping Flash support. Like in July 2016, Firefox phase out the support for Flash. And hence all major web browsers have jumped on the HTML5 train as well.
HTML5 Canvas design tools will help the users to design online logos, template contents with the combination of images, text, svgs, shapes, free drawing, apply effects such as shadows, font, style, line height to the design objects and then the designed output can be downloaded in png, svg, jpeg, gif, pdf.
Below is the latest HTML5 editor application tools developed. Please check
1. Template Editor for templett.com
2. Logo editor for logogeniepro.com (HTML5 Canvas based editor to design / edit / download logos). Please watch the video for more details https://www.youtube.com/watch?v=666ilGUbWps (built for logogeniepro.com)